FutureBASIC

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  • USB Device Class Definition for MIDI Devices Release 1.0 Nov 1, 1999 ii Scope of this Revision This document is the 1.0 release of this device class definition.
  • How to Make a IR Proximity Sensor at Home: In this Instructable I show you how to make a simple infrared sensor for hobby projects and to learn how an infrared sensor works.I used an infrared sensor with one of my previous Instructables (the automatic hand sanitizer dispenser) but I didn't k.

FB is primarily composed of two pieces of software and is supported by thousands of files. The two pieces that do most of the work are the Editor and the Compiler. Editor: The editor is where code is typed. It's like a word processor built specifically for programmers.

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Futurebasic mac

What is FutureBASIC?

FutureBASIC is a complete Basic integrated developement environment (IDE) in which you can write Basic scripts, run, debug and compile to fully standalone Macintosh applications.

Compiled applications are very small in size, compared to ones created with other Basic IDE such as RealBasic. FutureBASIC does not include visual tools, but has a very complete syntax documentation guide with short code examples for each keywords.


FutureBASIC.sit(472.2 KiB / 483.54 KB)
FutureBASIC v1.0.1 / compressed w/ Stuffit
153 / 2016-03-30 / ec440d0fa827050a03c4067f81ff698a802f6040 / /
futurebasic102_dsk.zip(2.19 MiB / 2.29 MB)
/ Zipped
19 / 2015-08-14 / 5f9663b2f6a24781ea3b9b12762b969b918caec5 / /
futurebasic101.sit(679.64 KiB / 695.95 KB)
/ compressed w/ Stuffit
4 / 2015-08-14 / f765e45d038527ee9b55878c4550f0f10f487a8f / /

Architecture


Motorola 68K


Architecture: 68K

System 6 - Mac OS 9.2.2

At least 750KB of free RAM (recommended 2MB but it all depends on applications you want to develop inside of it)


Emulating this? It should run fine under: Basilisk II



FutureBasic
ParadigmProcedural
DeveloperStaz Software, FBtoC team
Stable release
OSMac OS
LicenseFreeware
Websitewww.brilorsoftware.com/FB/

FutureBasic is a freeBASICcompiler for Apple Inc.'s Macintosh.

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It consists of an integrated development environment (IDE), editor, project manager, etc. for both PowerPC and Intelmicroprocessors. Since 1 January 2008, the package has contained a translator, FBtoC, that converts the FutureBasic syntax to C and automatically calls Apple's GNU Compiler Collection (gcc). No knowledge of C is required. FutureBasic supports access to Mac OS library calls.

History[edit]

FB began life in the mid-1980s[1] as ZBasic, which was created by Andrew Gariepy and envisioned as a cross-platform development system. Before long, the cross-platform aspects were dropped in favor of focusing on Macintosh development. ZBasic acquired a devoted following of developers who praised its ease of use and the tight, fast code produced by the compiler (a legendary labor involving extensive use of hand-built 68K assembly language code). In 1992 and as the next major step after ZBasic version 5[2], Zedcor Inc., the company of the Gariepy brothers Andy, Mike, Peter and friends based in Tucson, Arizona presented FutureBASIC (later called FBI).[3] In 1995 Staz Software,[4] led by Chris Stasny, acquired the rights to market FutureBASIC. Chris Stasny started this business with an upgraded version, namely FBII,[5] and with his own development, the Program Generator[6] (PG PRO), a CASE tool.

The transition from 68k to PowerPC central processing unit (CPU) was a lengthy process that involved a complete rewrite of the editor by Chris Stasny and an adaptation of the compiler by Andy Gariepy. The result of their efforts, a dramatically enhanced IDE called FB^3[7], was released in September 1999[8], featuring among many other things a separate compiler application, various open, hence modifiable runtimes,[9] inline PPC assembly, a simplified access to the Macintosh Toolbox Application Programming Interface (API), as well as an expanded library of built-in functions. Major update releases introduced a full-featured Appearance Compliant[10] runtime written by Robert Purves and the Carbon compliance of generated applications. Once completely carbonized to run natively on the Mac OS X, the FutureBASIC Integrated Development Environment (FB IDE) was called FB4 and first released in July 2004.

Based in Diamondhead, Mississippi, Staz Software was severely hit by Hurricane Katrina in August 2005 and development pace was slowed at a time when major effort was required to keep the IDE up to date with Apple's evolution towards the Intel-based Macintosh.

In 2007, an independent team of volunteer FB programmers, known as the FBtoC team, developed a translator (FBtoC) that allows FB to generate applications as Universal Binaries through the use of the open source GCC compiler which is included with each copy of Apple's Mac OS X system software. Sudoku one touch game.

On January 1, 2008, Staz Software announced that FB would henceforth be freeware and FB4 with FBtoC 1.0 was made available.[11]

Processor and operating system support[edit]

FutureBASIC

System requirements for original Macintosh release: Motorola 68000System requirements to create universal binaries with FBtoC: Mac OS X v10.4 or higher, GCC 4.0 or higher, and the Cross-development SDKs must be installed.

Syntax[edit]

FutureBasic syntax supports procedural, modular styles of programming using function calls and local variables.

Program flow & structural blocks[edit]

User-defined functions (a.k.a. LOCAL FNs in FutureBasic) are much like C or Pascal functions.

  • They can also be totally insulated from the main program (LOCAL MODE statement);
  • they allow recursion;
  • they can be called dynamically at runtime (DEF FN USING statement);
  • called automatically by FutureBasic built-in event vectors (ON EVENT FN statement);
  • used as cooperative threaded functions (THREADBEGIN statement).

Specific structures (ENTERPROC/EXITPROC) are used for callback procedures when calling the Macintosh Toolbox.

The language provides the programmer with a complete set of vectors for event-driven applications, such as ON MENU, ON MOUSE, ON DIALOG, ON APPLEEVENT, ON EDIT, ON TIMER, etc.

Futurebasic mac

Other structured keywords include conditional blocks such as:

  • LONG IF .. XELSE .. END IF
  • DO .. UNTIL
  • WHILE .. WEND
  • SELECT .. CASE.. CASE ELSE .. END SELECT
  • FOR .. NEXT

Legacy BASIC language commands such as: GOTO and GOSUB/RETURN with line numbers and labels - while discouraged - are supported for educational purposes.

An example of a simple program to input a number and display 'Hello World' is given below

Future Basics

Futurebasic 4

Data types[edit]

FutureBasic supports complex data types include single and double precision floating points, double length integers, arrays, strings and records (similar to struct in C). Of note is the DYNAMIC array structures (size of memory footprint grows only when used) including DYNAMIC string arrays called INDEX$ and 'container' variables which can perform string-like operations on data streams up to 2Gb in size.

C and Pascal borrowed coding styles[edit]

Commenting in the code is substantial allowing REMark statements, and C style /* remark */ statements. Sections of code can be bookmarked for easy reference.

Other alternate syntax borrowed from C allows the use of operators such as ++ -- != += -= || &&

Future basic 5

What is FutureBASIC?

FutureBASIC is a complete Basic integrated developement environment (IDE) in which you can write Basic scripts, run, debug and compile to fully standalone Macintosh applications.

Compiled applications are very small in size, compared to ones created with other Basic IDE such as RealBasic. FutureBASIC does not include visual tools, but has a very complete syntax documentation guide with short code examples for each keywords.


FutureBASIC.sit(472.2 KiB / 483.54 KB)
FutureBASIC v1.0.1 / compressed w/ Stuffit
153 / 2016-03-30 / ec440d0fa827050a03c4067f81ff698a802f6040 / /
futurebasic102_dsk.zip(2.19 MiB / 2.29 MB)
/ Zipped
19 / 2015-08-14 / 5f9663b2f6a24781ea3b9b12762b969b918caec5 / /
futurebasic101.sit(679.64 KiB / 695.95 KB)
/ compressed w/ Stuffit
4 / 2015-08-14 / f765e45d038527ee9b55878c4550f0f10f487a8f / /

Architecture


Motorola 68K


Architecture: 68K

System 6 - Mac OS 9.2.2

At least 750KB of free RAM (recommended 2MB but it all depends on applications you want to develop inside of it)


Emulating this? It should run fine under: Basilisk II



FutureBasic
ParadigmProcedural
DeveloperStaz Software, FBtoC team
Stable release
OSMac OS
LicenseFreeware
Websitewww.brilorsoftware.com/FB/

FutureBasic is a freeBASICcompiler for Apple Inc.'s Macintosh.

SuperPhoto provides you with tons of great and unique filters to use on your photos, and makes it easy to share them with friends. This app includes many more filters than you'll find in most photo. SuperPhoto - Moonlighting. Install Superphoto from Google Play Install Superphoto from Amazon App Store Install Superphoto from App Store Install Superphoto from App Store Install Superphoto from Windows Store Install Superphoto from Windows Phone Store. Choose your language. SuperPhoto is a trial version Windows software, that is part of the category Design & photography software and has been published by Moonlighting. More about SuperPhoto Since we added this software to our catalog in 2013, it has managed to achieve 842 downloads, and last week it had 2 downloads.The current version of the software is not. SuperPhoto Full. Moonlighting Apps Spain +1500 awesome effects to your gallery, camera & social photos! PhotoMania - Photo Effects. PhotoMania is a free, powerful and fun photo editing application. Photo Filters And Effects: Cool Photo Effects 🤳. SuperPhoto is processed in the camera and is enabled by increasing the camera's memory to 2GB. Depending on the lighting, movement in your shot, and other conditions, SuperPhoto will choose one of four options: High Dynamic Range (HDR). Gopro superphoto.

It consists of an integrated development environment (IDE), editor, project manager, etc. for both PowerPC and Intelmicroprocessors. Since 1 January 2008, the package has contained a translator, FBtoC, that converts the FutureBasic syntax to C and automatically calls Apple's GNU Compiler Collection (gcc). No knowledge of C is required. FutureBasic supports access to Mac OS library calls.

History[edit]

FB began life in the mid-1980s[1] as ZBasic, which was created by Andrew Gariepy and envisioned as a cross-platform development system. Before long, the cross-platform aspects were dropped in favor of focusing on Macintosh development. ZBasic acquired a devoted following of developers who praised its ease of use and the tight, fast code produced by the compiler (a legendary labor involving extensive use of hand-built 68K assembly language code). In 1992 and as the next major step after ZBasic version 5[2], Zedcor Inc., the company of the Gariepy brothers Andy, Mike, Peter and friends based in Tucson, Arizona presented FutureBASIC (later called FBI).[3] In 1995 Staz Software,[4] led by Chris Stasny, acquired the rights to market FutureBASIC. Chris Stasny started this business with an upgraded version, namely FBII,[5] and with his own development, the Program Generator[6] (PG PRO), a CASE tool.

The transition from 68k to PowerPC central processing unit (CPU) was a lengthy process that involved a complete rewrite of the editor by Chris Stasny and an adaptation of the compiler by Andy Gariepy. The result of their efforts, a dramatically enhanced IDE called FB^3[7], was released in September 1999[8], featuring among many other things a separate compiler application, various open, hence modifiable runtimes,[9] inline PPC assembly, a simplified access to the Macintosh Toolbox Application Programming Interface (API), as well as an expanded library of built-in functions. Major update releases introduced a full-featured Appearance Compliant[10] runtime written by Robert Purves and the Carbon compliance of generated applications. Once completely carbonized to run natively on the Mac OS X, the FutureBASIC Integrated Development Environment (FB IDE) was called FB4 and first released in July 2004.

Based in Diamondhead, Mississippi, Staz Software was severely hit by Hurricane Katrina in August 2005 and development pace was slowed at a time when major effort was required to keep the IDE up to date with Apple's evolution towards the Intel-based Macintosh.

In 2007, an independent team of volunteer FB programmers, known as the FBtoC team, developed a translator (FBtoC) that allows FB to generate applications as Universal Binaries through the use of the open source GCC compiler which is included with each copy of Apple's Mac OS X system software. Sudoku one touch game.

On January 1, 2008, Staz Software announced that FB would henceforth be freeware and FB4 with FBtoC 1.0 was made available.[11]

Processor and operating system support[edit]

System requirements for original Macintosh release: Motorola 68000System requirements to create universal binaries with FBtoC: Mac OS X v10.4 or higher, GCC 4.0 or higher, and the Cross-development SDKs must be installed.

Syntax[edit]

FutureBasic syntax supports procedural, modular styles of programming using function calls and local variables.

Program flow & structural blocks[edit]

User-defined functions (a.k.a. LOCAL FNs in FutureBasic) are much like C or Pascal functions.

  • They can also be totally insulated from the main program (LOCAL MODE statement);
  • they allow recursion;
  • they can be called dynamically at runtime (DEF FN USING statement);
  • called automatically by FutureBasic built-in event vectors (ON EVENT FN statement);
  • used as cooperative threaded functions (THREADBEGIN statement).

Specific structures (ENTERPROC/EXITPROC) are used for callback procedures when calling the Macintosh Toolbox.

The language provides the programmer with a complete set of vectors for event-driven applications, such as ON MENU, ON MOUSE, ON DIALOG, ON APPLEEVENT, ON EDIT, ON TIMER, etc.

Other structured keywords include conditional blocks such as:

  • LONG IF .. XELSE .. END IF
  • DO .. UNTIL
  • WHILE .. WEND
  • SELECT .. CASE.. CASE ELSE .. END SELECT
  • FOR .. NEXT

Legacy BASIC language commands such as: GOTO and GOSUB/RETURN with line numbers and labels - while discouraged - are supported for educational purposes.

An example of a simple program to input a number and display 'Hello World' is given below

Future Basics

Data types[edit]

FutureBasic supports complex data types include single and double precision floating points, double length integers, arrays, strings and records (similar to struct in C). Of note is the DYNAMIC array structures (size of memory footprint grows only when used) including DYNAMIC string arrays called INDEX$ and 'container' variables which can perform string-like operations on data streams up to 2Gb in size.

C and Pascal borrowed coding styles[edit]

Commenting in the code is substantial allowing REMark statements, and C style /* remark */ statements. Sections of code can be bookmarked for easy reference.

Other alternate syntax borrowed from C allows the use of operators such as ++ -- != += -= || &&

Characters in Pascal strings are accessible much like items of an array: a$[0] (length byte); a$[1] (first character in string a$).

While the FutureBasic language still supports old style variable typing with suffix identifiers, it provides a modern alternative with the as clause:dim b as byte; dim s as short, dim l as long; etc.

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Bridges to other languages[edit]

  • AppleScript scripts can be assembled with FutureBasic statements then executed on the fly by a running application. Example:
  • FutureBasic allows the triggering of UNIX commands. Example:
  • FB allows inline C code. Example:

Limitations[edit]

  • No cross-platform development. This is a Macintosh-only compiler.

FutureBasic supports Macintosh Intel architectures but does not compile on or for any version of Microsoft Windows.[1] and see bottom of page at:[2]

References[edit]

Futurebasic Mac

  1. ^http://www.brilorsoftware.com/FB/index.htm
  2. ^https://freegroups.net/groups/futurebasic/
Wikibooks has a book on the topic of: Futurebasic
  1. ^ An history of Basic wars on the Mac platform by Jonathan Hoyle for MacCompanion, Part IMacCompanion, Part II
  2. ^ ZBasic 5 reviewed by Dave Kelly for MacTech magazine
  3. ^ FBI introduced major enhancements to the BASIC language, encouraging the developers to use named constants and local functions instead of subroutines for better structured programs and re-usable code.
  4. ^ Home of Staz Software,inc.
  5. ^ FBII was 32bit-clean and could run from Mac 128 to G5-based Macintosh in emulated mode.
  6. ^ Program Generator is a Rapid application development tool that is flexible enough to build sophisticated applications quickly for the Macintosh pre-Mac OS X environments. For Mac OS X, Appearance compliant programs onwards, FutureBASIC uses Apple's Interface Builder.
  7. ^ pronounced FB cubed.
  8. ^ A week later the European edition was released which included English, Italian, German (now discontinued) and French language versions. There is also a Japanese language edition.
  9. ^ Starting with FB^3, a runtime consists of include files written in FutureBASIC that are compiled along with the source code written by the programmer. It contains various declarations for structures, constants, global variables, resources, functions and procedures that constitute the FutureBASIC language. The main runtimes are: Standard BASIC, Appearance Compliant and Mac Toolbox.
  10. ^ The Appearance Compliant runtime allows access to most of the features of Apple's Appearance Manager.
  11. ^'Welcome to the FBtoC Project and FutureBasic Freeware'. www.4toc.com. n.d. Archived from the original on 2019-09-13.

Futurebasic

Retrieved from 'https://en.wikipedia.org/w/index.php?title=FutureBASIC&oldid=1018403724'




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